The primary benefit of cooldowns isn't other people upgrading first, it's vulnerability scanning tools and similar getting a chance to see the package before you do.
Those tools aren't floating in the ether: someone has to go download it and run it in some way, automated or otherwise. I think the suggestion is to make that a step before publication as the post suggests.
People won't revolt even for genocide so why would they do anything about their computers?
We'll pay the subscription and be done with it. Those who can't will suffer.
We live too comfortably and independently to risk it all for the thousands of paper-cuts eroding our lives. The capitalists learned from history: isolate us and change into the dystopia little by little and there will never be enough resistance.
GP's right in pointing that out even if it hurts to read it.
Some browser APIs (such as playing video) are locked behind a user interaction. Do the same for the history API: make it so you can't add any items to history until the user clicks a link, and then you can only add one.
That's not perfect, and it could still be abused, but it might prevent the most common abuses.
> With the cantankerous Wizard of Wordplay evicted from his mansion, the worthless plot can now be redeveloped. The city regulations declare, however, that the rip-down job can't proceed until all the items within have been removed.
It's full of delightful wordplay and puzzles that play with the text-adventure medium, constraining what words you can use. Highly recommended.
Mine is ‘Anchorhead’ (1998), by Michael Gentry. I think it’s actually my favourite game of all time, of all genres.
I’ve played the old, text-only, Z-code version back in high school, around 1999, and the experience was so vivid and immersive that to this day I can draw a map of Anchorhead from memory and recite the lineage of the Verlac family. I think it’s still my favourite game of all time (although I spent much more time on some others).
These days, an illustrated version can be bought on Steam for something like $10. Highly recommended!
There was a time where I spent most evenings playing "A Mind Forever Voyaging" by Steve Meretzky [1], complete with trying to draw maps and jot down notes and clues, while listening to a Dave Brubeck album on repeat. The fact that I still remember that more than a decade later is a testament to how good that experience was.
"Spider and Web" is famous because it's a subversion of genre norms. It does not play fair by traditional text adventure game standards. I don't recommend it for beginners, because other than the central gimmick, the puzzles are not particularly interesting. You won't appreciate it unless you know how unusual it is.
And even if you do know how unusual it is, you won't necessarily like it. I can't go into detail without spoilers, but I can compare it to an analogous situation with the Fighting Fantasy gamebook "Creature of Havoc", which is, depending on your point of view, either a work of genius or a broken mess. You opinion of "Spider and Web" will likely match that of "Creature of Havoc".
Counterfeit Monkey similarly fuses classic text adventure mechanics with a wordplay mechanic where you can transform objects by adding and removing letters to solve puzzles.
Clear-cut by whose judgement? Surely not the plaintiff, who has demonstrated no care for collateral damage. Witness the many, many fraudulent DMCA takedowns that are regularly sent, for a demonstration of what happens when prospective plaintiffs are given a power of "guilty until proven innocent".
> causing nearly a billion dollar of losses
I thought we were long past people believing the funny-money fake numbers claiming every download is a lost sale.
> You can usually click the year and then pick that first.
Even then, clicking the year will often lead to a tiny one-page list of 10 years, which you can either page back in or click the decade to get shown a list of decades to pick from. So: click 2026, click 2020s, click 19XXs, click a year, click a month, click a birthday.
Such an interface makes at least some sense for "pick a date in the near future". When I'm booking an airline flight, I usually appreciate having a calendar interface that lets me pick a range for the departure and return dates. But it makes no sense for a birthday.
And even when they let you type it in, sometimes it turns out that the website was made by Americans and so expects the bonkers date format of MM/DD/YYYY.
A good example of appropriate use of a calendar interface on a flight booking website is Aviasales. They show flight prices for each day right there, so if your travel dates are flexible, you know when it's cheaper by just looking at it! This should be a standard feature.
A single-line text box that has no possibility of multi-line text (so, not a chat interface), such as search, an address bar, something that's obviously "submit one item" (e.g. "submit a word"), etc.
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