Author here, I've actually worn glasses since I was 8. :)
That's why I highlighted GNOME getting usable fractional scaling out of the box, it makes all the difference. Previously I relied on the large text accessibility feature, but toggling it on/off depending on what monitor I used was a pain.
I'm actually nearsighted enough that I don't need readers, at least not yet. But my ability to accommodate has diminished, and as far away as I sit from the screen the myopia starts to kick in and even with corrective lenses it becomes difficult to resolve small text because my eyes can no longer make fine focus adjustments. So yes please, big-ass screen, big-ass fonts.
Apollo's computer: Ran in 2 KiB memory! Miniaturized design before microprocessors became widely available! Rope memory for the ROM hand-woven by weaver ladies! Multitasking operating system kernel! Margaret Hamilton coined the term, and practice, of "software engineering" to develop the software for it! Houston had to debug it from the ground!
Artemis's computer: [theme from Curb Your Enthusiasm plays]
For me it's cities—large, empty cities with little, if any, foot or vehicular traffic. Typically in the US or Australia and laid out accordingly, so not like Kowloon Walled City. But it's almost as if they're that way because my brain's "GPU" cannot render that many people or cars moving about. Sonetimes in these dreams I'm able to "teleport" to an interior location where there are people, and I'm fine.
Of course, it may be influenced by the fact that I spent ~15 years in the Boston area, and while New York is the city that never sleeps, Boston can get hauntingly empty late at night, or even on Sunday afternoon when most everything's closed...
For a great Kowloon-influenced atmospheric game, check out Stray.
I work in banking. We provide modern solutions for small local banks in the US. That's how our core runs. It's just Java apps (Spring Boot, Jakarta EE) running in the cloud.
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